Weapon Artist

Ubisoft , Kyiv, 2025-11-20 23:44:00

Описание

Job Description

The Artist will be in charge of producing, optimizing and revising 3D assets for runtime/real-time purposes. He/she will work closely with Concept Artists, Game Designers, Gameplay Programmers and Animators to integrate the work into the game and verify that all the elements interact properly.

Responsibilities:

  • Create assets and textures in line with the project’s artistic and technical direction (references, documents, etc.).
  • Integrate assets and textures produced in the game engine.
  • Verify the quality of his work once imported into the game, and make improvements when necessary.
  • Able to communicate with the level designers and modify the objects to their requirements.
  • Use specific project tools in order to achieve best results and meet deadlines.
  • Efficiently uses the texture space and takes into consideration the pixel ratio.
  • Determine the objects and environments required and adjust the work according to the story and the gameplay (Game Design documents).
  • Able to fast learn technical constraints of platforms, engines and software.
  • Understand and apply graphic principles.
  • Use artistic references to improve visuals.
  • Able to take a painted concept and turn it into realistic 3D model.
  • Able to micro plan and time estimate his work.

Qualifications

  • Experience in hard surface modeling 
  • Understanding of the complete production pipeline (low poly, high poly, baking, texturing and as well as integration into the Engine)
  • Experience in creating PBR materials and realistic texture
  • Ability to work with CAD modeling (understanding the principles of CAD software)
  • Ability to work with technical documentation and drawings
  • Good notion of proportions and a good eye for the detail
  • Able to fast learn technical constraints of platforms, engines, and software
  • Able to take a painted concept and turn it into a realistic 3D model
  • Able to micro plan and time estimate his work

Desirable (optional)

  • Knowledge of ZBrush is considered a plus
  • Knowledge of  Marvelous Designer will also be a plus
  • Principles of rigging and animation is a plus
  • Understanding of real-time computing constraints is a plus
  • Basic gameplay and level design knowledge


Additional Information

What we offer:

We Are an Inclusive and Veteran-Friendly — company Ubisoft Ukraine strives to create an inclusive work environment where veterans can easily integrate and grow their careers. Our veteran program helps better understand business operations, hiring processes, and effective collaboration with civilian colleagues offering a supportive and inclusive environment to thrive in their post-military careers. We believe that veterans’ experience is a valuable asset that strengthens our team,

Generous Time Off — 20 annual vacation days, additional leave for volunteering, parental leave, and special occasions. Sabbaticals and long-term leave options are also available.

Temporarily Flexible Work Model — during this challenging time, you have the flexibility to choose where you work — remotely within Ukraine or from our Kyiv and Odesa offices. Our offices remain available for those who need a collaborative space or a stable work environment, ensuring uninterrupted workflow while prioritizing safety.

Professional Growth — Access Ubisoft’s learning platform, training programs, English & French classes, and a structured career development plan. Participate in leadership programs tailored to Ubisoft’s business environment.

Comfortable Workplace & Tech Support — A modern office featuring sports facilities, a Fun Hub, and a shelter. We foster a welcoming and inclusive environment, ensuring accessibility for individuals of all abilities. Work with the latest hardware, benefit from dedicated IT support, and receive a home office setup for remote work.

Health & Wellness — Premium health insurance, psychological support, gym memberships, mindfulness sessions, and wellness activities. Free bicycles for commuting.

Community & Fun — Additional time off for social initiatives, office celebrations, game release events, and after-work activities. Recreational areas with board games, video games, and a Ubi-library.

Gaming Perks — Enjoy a collection of Ubisoft games across all platforms.

We embrace a hybrid work model helping you stay connected with your team and aligned with business priorities, while giving you the opportunity to maintain your work-life balance. Please note that some roles are fully office-based and are not eligible for hybrid work.

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Карточка вакансии:

  • Должность Weapon Artist
  • Размещено: 2025-11-20 23:44:00
  • Город , Kyiv,
  • Зарплата:
  • Компания: Ubisoft