The Role:
Design and complete the game interface, from concept to final assetFollow the visual guidelines defined by the lead artist• Work closely with the Game designers to create an exceptional user experienceOwn the menus, in game HUDs and other visual cue and featuresWork with the developers to implement the assets, and optimise the work
Requirements:
+2 years experience in digital designThorough understanding of UI/UX flow and function designAbility to create information architecture, prototypes, wireframesProduce high quality final visualsExpert at Photoshop and/or Illustrator, including a well-developed sense of color, composition and typographyFocused on user-centered design approaches and methodsGood verbal and written communication skillsWorks well in a team environment, but also be able to work independentlyKnow to prototype and work with the Unity engine- advantageOpen to feedback and enjoy working in a fast-paced environmentPassionate about design in games, and the design field in generalGaming industry experience - an advantage